HOW TO PLAY

Pointz

Pointz

Cupz (Knockout)

Cupz

Cupz

What do I need?

2 Rampz sets with chosen game targets and cups attached

 

Each Rampz set placed 12 feet apart from front end to front end

 

2 or 4 players

 

4 bean bags for Cupz game or all 8 bean bags for Pointz game

 

Backyard, beach, parking lot, Rampz court… any space 25 feet long, 4 feet wide, and about 8 feet high

2 Rampz sets with chosen game targets and cups attached

 

Each Rampz set placed 12 feet apart from front end to front end

 

2 or 4 players

 

4 bean bags for Cupz game or all 8 bean bags for Pointz game

 

Backyard, beach, parking lot, Rampz court… any space 25 feet long, 4 feet wide, and about 8 feet high

TIP: The Sweet Spot

Try to have the bean bag first make contact with the ramp in the highlighted zone, just before the curve of the ramp. 

Game 1: Cupz

Objective: Make all 6 cups before your opponents

How to Play Cupz

Each team stands behind a ramp and will stay there for the entire game. The team that goes first gets all four bags. If you are a beginner, feel free to use all 8 bags. Don’t forget who went first! The team that goes second will have a ‘Redemption Round’ if the team that shoots first is first to make all six cups. One player from each team (even if 2v2) shoots all four bean bags per round. After the fourth shot, all cups that were successfully made should be removed from the target and the other team takes their turn.

How to Win Cupz

Once one team has made all cups, if they shot second, the game is over, and they claim victory. However, if they shot first, the other team now enters ‘Redemption Round’ where they have a chance to tie up the game. If they are unable to make their remaining cups by the end of the turn, the game is officially over. If they are successful in making their remaining cups, get pumped for some overtime! 

Cupz Overtime

For Overtime gameplay, return 3 cups to the top 3 positions on each game target. Restart gameplay until all 3 cups are made for a team, but still grant the team that shoots second another ‘Redemption Round’ if applicable. Should they tie it up during an overtime ‘Redemption Round’, restart overtime gameplay and repeat as necessary.

TIP: The Sweet Spot

Try to have the bean bag first make contact with the ramp in the highlighted zone, just before the curve of the ramp. 

Game 1: Cupz

Objective: Make all 6 cups before your opponents

How to Play Cupz

Each team stands behind a ramp and will stay there for the entire game. The team that goes first gets all four bags. If you are a beginner, feel free to use all 8 bags. Don’t forget who went first! The team that goes second will have a ‘Redemption Round’ if the team that shoots first is first to make all six cups. One player from each team (even if 2v2) shoots all four bean bags per round. After the fourth shot, all cups that were successfully made should be removed from the target and the other team takes their turn.

How to Win Cupz

Once one team has made all cups, if they shot second, the game is over, and they claim victory. However, if they shot first, the other team now enters ‘Redemption Round’ where they have a chance to tie up the game. If they are unable to make their remaining cups by the end of the turn, the game is officially over. If they are successful in making their remaining cups, get pumped for some overtime! 

Cupz Overtime

For Overtime gameplay, return 3 cups to the top 3 positions on each game target. Restart gameplay until all 3 cups are made for a team, but still grant the team that shoots second another ‘Redemption Round’ if applicable. Should they tie it up during an overtime ‘Redemption Round’, restart overtime gameplay and repeat as necessary.

Game 2: Pointz

Objective: Land bean bags on the game target and be the first to score 21 points

How to Play Pointz

For 1v1, each team (blue team and red team) will shoot towards the same game ramp during each round and alternate game ramps each round. For 2v2, each team will have one player behind each game ramp and they will stay there for the duration of the game. Determine whether you will do cancel scoring or cumulative. For Cancel scoring, you subtract the round total from each team and award the difference to the higher scoring team. Cancel scoring is more competitive but extends game time.

How to Win Pointz

Team 1 shoots all 4 of their bags and then team 2 shoots all 4 of their bags. Once all eight bags have been launched, the round is over and it is time to score points for that round (see Scoring next). The team who scored in that round, if playing ‘cancel’ scoring, or the team who scored the most points, if playing cumulative scoring, has won the round and will shoot first in the next round.  Scores for each team are accumulated per round until one team gets 21 or more points.

Pointz Scoring

  • Hole/Cup a.k.a. ‘Zing-er’ = 3 points each
  • Small Shelves a.k.a. ‘Two-fer’ = 2 points each
  • Bottom Shelf a.k.a. ‘One-er’ = 1 point each

Game 2: Pointz

Objective: Land bean bags on the game target and be the first to score 21 points

How to Play Pointz

For 1v1, each team (blue team and red team) will shoot towards the same game ramp during each round and alternate game ramps each round. For 2v2, each team will have one player behind each game ramp and they will stay there for the duration of the game. Determine whether you will do cancel scoring or cumulative. For Cancel scoring, you subtract the round total from each team and award the difference to the higher scoring team. Cancel scoring is more competitive but extends game time.

How to Win Pointz

Team 1 shoots all 4 of their bags and then team 2 shoots all 4 of their bags. Once all eight bags have been launched, the round is over and it is time to score points for that round (see Scoring next). The team who scored in that round, if playing ‘cancel’ scoring, or the team who scored the most points, if playing cumulative scoring, has won the round and will shoot first in the next round.  Scores for each team are accumulated per round until one team gets 21 or more points.

Pointz Scoring

  • Hole/Cup a.k.a. ‘Zing-er’ = 3 points each
  • Small Shelves a.k.a. ‘Two-fer’ = 2 points each
  • Bottom Shelf a.k.a. ‘One-er’ = 1 point each